Thursday, April 06, 2006

Making the path for a story

According to what do we select the collection to be used in a story?

- interests of the viewers/themes
- I like games, so I use chasing with kids, basketball games, chess contests, etc
- traditional stuffs, like temple, budda, statue, market,
- city
- cars/traffic
- school => tests, classrooms, teachers,

- event/work
- discussion
- interviewing

- leisure
- chatting in the resutaurant

- natural
- natural scene

- artificial
- building


And, according to what do we construct a story path out of this collection of small pieces?

- chronology: tour log
- day structure: day1, day2, day3, day4..
- action structure: we eat, and we rode on the bus, we got off, and we walked...

- characters
- one particular person
- a particular group of people
- a category of people (kids, elders, teenagers, etc)

- comparison between different point of views
- same structure, but juxtaposing together photos taken by different people

- between two pieces, it cannot be too big a jump (in time, space, epsidoic continuity)

There are thousands of ways to make a theme of the story (which is in fact the selection of the whole collection to be used), and there are still thousands of way to sequence this selected collection of small pieces. Now that the commonsense resource is virtually general, I think we might be able to come up with some way to help the system to recognize the way in which the user wants to make the narrative.

Problems that we face right now:
  1. The system does not take into account the time being shot of the sequences

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